JUNE 19-22, 2020
Online Hyper Casual Game Jam
Learn the Winners!
Tilda Publishing
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with a help of our amazing sponsors
What is Hyper Casual Game Jam 2020?
This is an online event for game developers and creative people where you'll have a whole weekend to create a real game (or a prototype) in a team of other creative individuals!

You can have your own team or form a new team at the event.

We will involve top experts (mentors) who will help you in a process and give feedback on your projects, and top partners who will support you with knowledge and valuable prizes!

The event will start with an educational block that consists of several webinars from our top experts. The exact schedule is coming soon.
Winners of the Game Jam 2020!
The Best Game
Coke Rocket (Gamitive)
2nd place
CutFit (Recreations Lab) and Paint Cubes 3D (META)
3rd place
Mister Magnet (PurrpleBread) and Wool (Nournium)
The Most Creative game
Planet Saved (Visual Response)
The Best GameDesign
Paint Cubes 3D (META)
The Best Pitch
CutFit (Recreations Lab)
Ketchapp's Choice Award
Johnny Rescue (Bazinga)
Most likely to crush the charts by Supersonic
Paint Cubes 3D (META)
Kwalee's top game
Wool (Nournium)
Game most likely to hit #1 by Lion Studios
CutFit (Recreations Lab)
Super Developers Choice
Ice Ice Baby (NeoCasual)
PlayToMax Addictive Prize
Wool (Nournium)
Most intuitive hit by Friends Games Incubator
Paint Cubes 3D (META)
Netmarble's Choice
Museum Sabotage (Incognito)
Organizers Choice
Cheese Greater (Nectar Interactive)
What you could get from attending the Game Jam 2020
Access to publishing companies
It's good to have a good game idea but more important to find the key partner who will help to make your game really successful and promote it globally. Here you will have a chance to meet with best companies and potential investors.
More than $23 000 in prizes
We have prepared 20 prizes from 13 partners.
And you will have a lot of chances to win!
See more in Prizes section.
Networking with people from the game industry from different countries
By joining online even introverts will enjoy the process
Access to powerful experts from world's famous companies
Research our mentors list 2020. Everybody will have a chance to get their knowledge and receive secret tips
Time to focus and create the game in a group of great people
One weekend + one game = perfect match
We hope to see you next year at Going Hyper!
Prizes 2020 from our partners
Voodoo best game prize
  • Nintendo Switch Lite – play, have fun!
  • Access to a Publishing Manager – start promoting your next game with a help of a powerful partner.
(Prize for the most likely to crush the charts)
$10k minimum guarantee to publish with Supersonic Studio + access to Supersonic gaming hub.

Ketchapp's Choice Award
(Prize 1000$ Unity Asset Store Voucher)
A prize for Kwalee's top game
  • $2,000 UA credit with Kwalee.
  • Access to a Publishing Manager

    Great pack to start promote your game for free and to build first powerful connections with potential publisher.
Netmarble's Choice
  • $3000 UA Credit during Publishing with Netmarble EMEA
  • Access to a Publishing Manager

Games Gathering Creative Prize
(Prize for the most creative game)

Two Standard Passes to Games Gathering 2020.
Join amazing conference for free, have fun and build your network!
Game most likely to hit #1 by Lion Studios
$1000 in User Acquisition credits and 5 surprise items of Lion Studios swag.
Grow your businesses by publishing and marketing your game with free ads!
GDBAY prize for 1st, 2nd, 3rd place
Free subscription for one year at GDBAY. Network.
Enjoy the networking with key people from game dev industry to boost the potential of your game!
Global Games Pitch for the best pitch
2 Free tickets to Global Games Pitch November 2020 where you can pitch your game among dozens of world's famous publishers, potential investors, employees and other game developers from the world!
Super Developers Choice
$1000 UA free credits on SuperDevelopers.com.
Take your cross promotions and app marketing to the next level!
PlayToMax ADdictive Prize
(prize for the most addictive game)
Certificate for one free playable ad development from PlayToMax for one any game of your choose (the certificate should be redeemed within a year)

Friends Games Incubator
(Prize for the most intuitive hit)
3000$ on QA, Playtests and UA during collaboration with FGI
Level Up Rome Developer Conference Game Design Prize
(Prize for the best Game Design)
  • 1 Conference Pass for Level Up Rome Developer Conference 2021
  • 1 Free ticket for one of the next Game Design online workshops powered by AIV -Italian Video game Academy
Meet powerful mentors and judges of the Game Jam 2020!
Best experts from game development industry, world's key publishers and potential partners
Theophile Tabary
Publishing Manager at Voodoo
Gabriel Topaloff
Publishing Manager at Voodoo
Samy Guillemin
Third Party Coordinator at Ketchapp
Dmitry Kuratnik
Game Producer at Gismart
Shai Sasson
Publishing Manager at CrazyLabs
Nadav Ashkenazy
GM at Supersonic
Jake Parker
Publishing Manager at Kwalee Ltd
Vivian Dong
Senior Publishing Manager at JoyPac
Falko Boecker
Senior Publishing Manager at JoyPac
Alina Gribanova
Publishing Manager at BoomBit
Aaron Feliciano
Co-Founder/EVP of Product at Tastypill
Zehra Tugce Erul
Division Director at Netmarble EMEA
Eugen Quiring
Bizdev / Publishing Manager at Lion Studios
Viktor Trukhnov
Ukraine Office Director at Green Panda Games
Jan Chichlowski
Director of Publishing at Orbital Knight
Taras Tarasov
Co-Founder, BDO at Pawsome Games
Vladimir DelinSky
Founder, CEO at Friends Games Incubator
Richard Hazenberg
CEO at Super Developers
Anton Pendiur
CTO at Friends Games Incubator
Petr der Yen
COO at Friends Games Incubator

With more than 1.5 billion downloads and 200 games published on Android & iOS, Ketchapp is one of the most iconic players in the hypercasual industry! Publish your game with us to turn it into a classic hit like 2048, Rider, Origame, Knife Hit, Flippy Race, Master Thief and many others!

Gismart is a leading developer and publisher of mobile games and entertainment-focused apps with over 500 million downloads. The company operates within three primary focus areas - hyper-casual games, third-party game publishing, and entertainment apps. Gismart's top titles include Cool Goal!, Domino Smash, Cleon, Oil Tycoon, Happy Hockey!, Physics Puzzle Idle, Beat Maker Go, Piano Crush, DJ it!, WeDrum, and others. Today Gismart unites over 300 professionals. In 2020 Financial Times named Gismart the fastest-growing company in the games industry placing the company 6th overall out of 1000 European companies.

Supersonic has quickly become the fast-growing publisher for hyper-casual mobile games. Launched in February 2020, the company has released more than five global chart-topping games, including Sort It 3D, Ultimate Disc, Join Clash, and Bead Sort. Supersonic's mission is to create and grow great mobile games by collaborating with developers for long-term success. The company is led by a group of data-driven UA and monetization experts who have been in the hyper-casual space since its inception. Supersonic was founded by ironSource, the industry's leading growth engine for games.

Kwalee are a leading publisher and developer of hyper-casual mobile games, with a collection of games that have gained over 370 million downloads, thanks to hit titles that include Draw It, Shootout 3D, Off the Rails 3D, Rocket Sky! and Go Fish! Founded by gaming industry icon David Darling, who is joined by a team of mobile gaming experts, Kwalee are currently on the lookout for great games from developers with an understanding of the fast-paced and rewarding world of hyper-casual gaming.


CrazyLabs is a Top 10 mobile games publisher and developer in various game genres including industry-leading Hyper Casual games, famous Lifestyle games, and Casual IP games with top-tier global brands.

JoyPac is a mobile game publisher established to help developers bridge the inherent gap between West and East, and create global smash hits. With a team of industry veterans located in Copenhagen, Amsterdam, Japan, and Beijing, they are focused on making it as easy as possible for developers of hyper-casual to casual games to find success in new territories, increase their yield, and reach more players than ever.

BoomBit is a multinational mobile gaming company with experience in all facets of the trade. Our team handles HyperCasual games publishing, in-house development, business intelligence, user acquisition, live ops, F2P game and monetization design, marketing, social media and more! Some of our hit games: Ramp Car Jumping, Will It Shred, Idle Coffee Corp.

Here at Tastypill, our focus is to work closely with development teams using a data driven approach to produce top charting games, together. Our hand-selected partners are assigned a personal coach that is backed by a dedicated team with the skills and experience necessary to scale your game profitably to the top of the charts. Our philosophy is to build long-term relationships with our partners by teaching them how to ideate and iterate, and giving them the tools to succeed far into the future.

Netmarble EMEA
Netmarble EMEA, leading gaming company of Turkey, Middle East and Africa regions with more than 50 million registered players. Netmarble EMEA especially has been publishing hyper-casual 2.0 games corporating with the best indie developer studios all around the world besides PC games like Wolfteam, Hounds while providing QA, marketing, localization, public relations and IT services for successful games like Marvel Future Fight, Seven Nights and Lineage 2 Revolution. Netmarble EMEA supports development of gaming culture in the region by offering top tier fun and socialization opportunities with one of the most trafficking gaming portals in the region, www.joygame.com.

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See how it was in 2019
A content report about our offline game jam last year in Ukraine
Agenda of the Game Jam 2020!
EEST time
EEST time
Friday, June 19
16:00 – 16:30
16:00 – 16:30
Shai Sasson
Onboarding to Hyper-Casual (EN)
Everyone wants to develop a hit mobile game that will cross 50-100 million downloads, but you may need some onboarding to Hyper-Casual before you can create a winning prototype. In this talk we'll discuss how building the right Hyper-Casual prototype can save you time and resources, as well as land you a publishing deal that will fund your development costs AND push your game to the top. We'll focus on different aspects such as what can make your studio and prototype stand out, how to design for mass appeal, and why creating a retention mechanism can turn your game idea to this summer's #1."
16:30 – 17:00
16:30 – 17:00
Theophile Tabary
Understanding The Publishing Funnel (EN)
An explanation of all the elements present in our publishing firepower to help studios make it to #1 while just focusing on doing what they love, making games

16:30 – 17:00
16:30 – 17:00
Gabriel Topaloff
Understanding The Publishing Funnel (EN)
17:00 – 17:30
17:00 – 17:30
Dmitry Kuratnik
Hyper-casual games prototyping or how to reduce the development period and to increase the chance of success (RU)
Прототипирование ГК игр или как сократить срок разработки и повысить шанс на успех

17:30 – 18:00
17:30 – 18:00
Vivian Dong
How to Make Successful Hyper-Casual Games (EN)
18:00 – 18:30
18:00 – 18:30
Alina Gribanova
The 10 things publishers won't tell you that you need to know (EN)
18:30 – 19:00
18:30 – 19:00
Samy Guillemin
Ketchapp @Ubisoft
2020 Hyper-Casual Market Trends (EN)
What are the minimum requirements to turn your game into a hit, what subgenres are trendy, outdated & were is the market going
19:00 – 19:30
19:00 – 19:30
Nadav Ashkenazy
How to successfully launch a hyper casual game (EN)
20:00 – 21:00
20:00 – 21:00
Opening Ceremony
Greetings, Rules, Topic Announcement, Experts Introductions
Saturday, June 20
00:00 – 23:59
00:00 – 23:59
16:00 – 17:00
16:00 – 17:00
Jan Chichlowski
Orbital Knight
How to pitch your game (EN)
Sunday, June 21
00:00 – 20:00
00:00 – 20:00
Projects Submission DDL
Monday, June 22
10:00 – 16:00
10:00 – 16:00
Projects Evaluation by Experts
16:00 – 19:00
16:00 – 19:00
Votes counting
19:00 – 20:00
19:00 – 20:00
Closing Ceremony
Greetings, Winners, Gratitude
ACHIEVERS HUB is a meeting point for indie teams, investors, publishers and mentors where they can share knowledge, resources, connections and successfully collaborate on new amazing projects.
Center42 Innovation Agency is focused on being a key partner for corporate innovation projects in Ukraine and CEE and everything related to startups, innovation, technologies and entrepreneurship.
Media partners 2020
Answers on most frequent questions
Register and show up at the opening webinar in Zoom.
Anyone who wants to participate in game jam, should register through this website until the event is sold out. You will receive a link to Opening Webinar in Zoom before the event.
Both teams and individual developers are accepted.
We will add all attendees to the Telegram chat where they will be able to mingle with the other developers and form teams (if you don't have one yet). The team may consist of 1 to 5 members.
Follow the theme.
The general topic of the game jam is hyper casual genre. The specific theme or a restriction will be announced during the Opening Webinar in Zoom. Only hyper-casual games that fit the theme will be accepted.
Use any tool.
You're free to use any technology, engine, software and hardware, just make sure you're not violating any licensing and IP rights.
Consult with experts.
During the opening webinar, you will be introduced to experts who will be ready to answer your questions, consult and guide you through specified communications channels during the mentorship hours on June 21-22.
Submit your game.
All teams are expected to submit a pitch and a playable version of their game before the judging starts (the exact time when you should submit your project will be announced at Opening Webinar).
Share your own work.
You must share any code and assets used for creating the game that you are legally allowed to share without breaking any other legal agreements. Don't share any code belonging to your employer or anyone else other than yourself, or upload anything that is under NDA or other legal constraint.
Present your project.
All games will be presented to a team of experts and judges who will evaluate the games and choose the best projects to receive prizes and recognition. All teams are encouraged to record a 5 minutes pitching video and be ready for judges' questions online. We will announce the winners at Closing Webinar on June 23 and on our social networks pages.
Enjoy yourself!
Look out for each other, learn, create together and have fun.
One more question – is it online?
Yes! And you can join it from any place of the world.

It's going to be AMAZING!
Stay tuned for more details
We are waiting for you!
Hyper Casual Game Jam, 2020