JOIN GOING HYPER WINTER 2021
Online Hyper Casual Game Jam

FEBRUARY 26 – MARCH 1, 2021
186 participants from 27 countries
48 hours to create the game
prizes worth over $18000 from sponsors and partners
20 experts from leading game companies
Tilda Publishing
Powered by:
Tilda Publishing
Supported by:
with a help of our amazing sponsors 2021
What is GOING HYPER WINTER 2021?
It's an online game jam you will love!

This is an online event for game developers and creative people where you'll have a whole weekend to create a real game (or a prototype) in a team of other creative individuals!

You can have your own team or form a new team at the event.

We will involve top experts (mentors) who will help you in a process and give feedback on your projects, and top partners who will support you with knowledge and valuable prizes!

The event will start with an educational block that consists of several webinars from our top experts. The exact schedule is coming soon.
How it was in 2021?
Winners of Going Hyper 2021!
The Best Game
"Put the fire out (Toilet adventure)" by White Zebra
Second Best Game
"Checked Out" by MONOCOOL
Third Best Game
"Let's be Farmer" by Nouranium
The Best Pitch
"Chef Agent" by Jood Gob
The Best Pitch
"Slap a Boss" by Ghost Devs
The Best Pitch
"Put the fire out (Toilet adventure)" by White Zebra
Ketchapp's Choice Award
"Slap a Boss" by Ghost Devs
CrazyLabs' Choice
Award
"Sky Crapper" by Three Stars Games
Hazenberg Investments Choice
"Let's be Farmer" by Nouranium
PlayToMax ADdictive Prize
Prize for the most addictive game
"Puny Bandit" by MyStreamTeam
The Best Art

"Checked Out" by MONOCOOL
The Best Game Design
"Let's be Farmer" by Nouranium
The Most Creative Game
"Put the fire out (Toilet adventure)" by White Zebra
Kwalee's Top Game Award
"Let's be Farmer" by Nouranium
Kwalee Innovation Award
"Robo Paint" by MNTBGames
Kwalee Art
Award
"Party Relax" by Sergey Gricay
Azur Choice
Award
"Toss 'em 3D" by Momo Games
Friends Games Incubator Most Intuitive Hit
"Robo Paint" by MNTBGames
Organizers'
Choice
"Party Relax" by Sergey Gricay
What you could get from attending the game jam 2021
Access to publishing companies
It's good to have a good game idea but more important to find the key partner who will help to make your game really successful and promote it globally. Here you will have a chance to meet with best companies and potential investors.
1
Amazing prizes (worth over $23 000 in total last year)
Last year we have prepared 20 prizes from 13 partners.
Stay tuned to learn more about this year!
2
Networking with people from the game industry from different countries
Online format makes networking joyful even for introverts :)
3
Access to powerful experts from world's famous companies
Everybody will have a chance to get their knowledge and receive secret tips
4
Time to focus and create the game in a group of great people
One weekend + one team + one game = perfect match
5
Individual ticket
Name and surname
E-mail
Phone
To enter a promo code please press "go to payment"
Team ticket
Name and surname
E-mail
Phone
To enter a promo code please press "go to payment"
Prizes 2021 from our partners
Voodoo The Best Game prize
- Access to a Publishing Manager – start promoting your next game with a help of a powerful partner.
voodoo.io
Ketchapp's Choice Award
Prize 1000$ Unity Asset Store Voucher
Kwalee's Hyper Hall of Fame
Kwalee's Top Game Award
- $1000 Unity Asset Store Voucher
- Workshop series on game design and ideation
Kwalee Innovation Award
- $500 Unity Asset Store Voucher
Kwalee Art Award
- $250 Unity Asset Store Voucher
+ Access to a Publishing Manager from Kwalee for each Award
https://www.kwalee.com
CrazyLabs' Choice Award
Prize $10,000 minimum guarantee to publish with CrazyLabs
Azur Choice Award
$1500 for finishing the prototype and signing a contract for the proto partnership with Azur Games
Azur branded hoodie

https://azurgames.com
ACHIEVERS HUB Organizers' Choice Prize
Free subscription for three months at ACHIEVERS HUB (Optimal Package)
https://achievershub.biz/
Homa Games
The Best Art prize
- Extensive feedback session with Homa Games professional developer, game artist and publishing manager on a project or a strategy
- Access to Homa Lab, Homa Games testing platform
- Three Unity Asset Packs
https://homagames.com
DevGAMM
The Best Game
PRO tickets to DevGAMM (up to 3 team members)
https://devgamm.com
RisingHigh Academy Prizes
The Best Game
Three RisingHigh Academy Lifetime Memberships — worth $2991
Second and Third Best Game
RisingHigh Lifetime Academy Membership for each — worth $997

https://risinghighacademy.com
Games Gathering
The Most Creative Game prize
2 Standard Passes to GG Conference 2021 in Odesa.
Join amazing conference for free, have fun and build your network!
ggconference.com
Global Games Pitch for The Best Pitch, Second & Third Best Game
PRO ticket for The Best Pitch, 2nd & 3rd prize winners get Advanced tickets to Global Games Pitch 2021 where you can pitch your game among dozens of world's famous publishers, potential investors, employees and other game developers from the world!
https://gdbay.com/global-games-pitch/
Hazenberg Investments Choice
$1000 cash prize + one-on-one coaching session to help land a publishing deal (and prevent pitfalls)
https://hazenberg.investments/ 
PlayToMax ADdictive Prize
(prize for the most addictive game)
Certificate for one free playable ad development from PlayToMax for one any game of your choose
https://playtomax.com
Level Up
The Best Game Design Prize
2 tickets for Level Up Rome Developer Conference Digital edition in May 2021
https://levelup.aiv01.it/EN
Friends Games Incubator
Most Intuitive Hit
Free publishing for 1 game in China
http://friendsgamesincubator.com
Meet powerful experts of Going Hyper 2021!

Best experts from game development industry, world's key publishers and potential partners

Polina Beliakova
Publishing Manager at Voodoo
Ekaterina Dekalenkova
Business Developer at Ketchapp
Jake Parker
Senior Publishing Manager at Kwalee
Alexander Popov
Publishing Manager at BoomBit
Vivian Dong
Senior Publishing Manager at JoyPac
Rotem Eldor
Senior Publishing Manager at CrazyLabs
Karol Drzymała
CEO at Orbital Knight
Sergey Martinkevich
Publishing Team Lead at Azur Games
Justin Ladd
Publishing Manager at Tastypill
Ivan Spizharskiy
Chief Publishing Manager at Ducky
Artem Legonkow
CEO Flime by Gismart
Milana Gelmanova
Producer at Azur Games
Erwann Thébault
Lead Publishing Manager at Homa Games
Richard Hazenberg
CEO at Hazenberg Investments Ltd
Kevin Wolstenholme
Founder at RisingHigh Academy
Aleksandr Pindyk

Team Lead / Senior Game AI Engineer at Wargaming, CTO in Startup

Taras Tarasov
Co-Founder, BDO at Pawsome Games
Alina Gribanova
Publishing Manager at Moonee
Volodymyr Delinskyi
Founder at Friends Games Incubator
GOLD SPONSORS

Ketchapp
With more than 1.5 billion downloads and 200 games published on Android & iOS, Ketchapp is one of the most iconic players in the hypercasual industry! Publish your game with us to turn it into a classic hit like 2048, Rider, Origame, Knife Hit, Flippy Race, Master Thief and many others!

http://www.ketchappgames.com
Gismart
Gismart is a leading developer and publisher of mobile games and entertainment-focused apps with over 600 million downloads. The company operates within three primary focus areas - hyper-casual games, third-party game publishing, and entertainment apps. Gismart's top titles include Cool Goal!, Domino Smash, VIP Guard, Idle Port Tycoon, Defuse the Bomb 3D, Beat Maker Go, Piano Crush, DJ it!, WeDrum, and others. Today Gismart unites over 380 professionals. The company is based in London, Kyiv, Beijing, and Minsk. In 2020, Gismart was ranked the 6th fastest-growing company in Europe according to the Financial Times (FT 1000).

https://gismart.com/
CrazyLabs
CrazyLabs is a Top 3 casual and hyper-casual mobile games developer & publisher, with over 3.8 billion downloads for games like "Acrylic Nails", "I Can Paint", "Tie Dye", "ASMR Slicing", "Soap Cutting" and many more. CrazyLabs has offices in Israel, China, Macedonia, Germany and Ukraine, and has hyper-casual gaming hubs in India and in Israel.

https://www.crazylabs.com/
Azur Games
Azur Games is an international developer and publisher of mobile games. The сompany's portfolio consists of more than 50 launched free-to-play projects in different settings. Our games have already been downloaded more than 1 billion times!

https://azurgames.com
Kwalee
Kwalee is a leading publisher and developer of hyper-casual mobile games with well over half a billion downloads, across a catalogue including hit titles such as Let's Be Cops 3D, Draw it, Bake it, Shootout 3D, Rocket Sky! and Line Up: Draw the Criminal. Founded by games industry icon David Darling CBE, who is joined by a team of mobile gaming experts, Kwalee is always on the lookout for great games from developers with an understanding of the fast-paced and rewarding world of hyper-casual gaming. Outside of its games, Kwalee is also highly active in the industry, as an ambassador of not-for-profit organisation Women in Games, Trusted Publishing Partner of no-code development platform Buildbox and a regular supporter of the charity SpecialEffect.

https://www.kwalee.com
SILVER SPONSORS
JoyPac
JoyPac is a mobile game publisher established to help developers bridge the inherent gap between West and East, and create global smash hits. With a team of industry veterans located in Copenhagen, Amsterdam, Japan, and Beijing, they are focused on making it as easy as possible for developers of hyper-casual to casual games to find success in new territories, increase their yield, and reach more players than ever. We strive to bring joyful mobile game experiences to the millions of players worldwide.

https://joypacgames.com
BoomBit
BoomBit is a multinational mobile gaming company with experience in all facets of the trade. Our team handles HyperCasual games publishing, in-house development, business intelligence, user acquisition, live ops, F2P game and monetization design, marketing, social media and more! Some of our hit games: Ramp Car Jumping, Will It Shred, Idle Coffee Corp.

https://boombit.com/
Tastypill
Here at Tastypill, our focus is to work closely with development teams using a data driven approach to produce top charting games, together. Our hand-selected partners are assigned a personal coach that is backed by a dedicated team with the skills and experience necessary to scale your game profitably to the top of the charts. Our philosophy is to build long-term relationships with our partners by teaching them how to ideate and iterate, and giving them the tools to succeed far into the future.

https://tastypill.com
Orbital Knight
Orbital Knight is a Polish independent game studio, focused on making high quality mobile games. Founded in 2012 in Warsaw, Orbital Knight released 12 games, which gathered 100M downloads. Most known for releasing multiple hit games with Voodoo and one of the most popular Apple Arcade title: Spire Blast.

https://www.orbitalknight.com
Ducky
Ducky is the fastest HyperCasual game publisher.
We test game ideas at lightning speed. Our individual approach, 24/7 support and enormous pace provide the developers with fast feedback, enabling them to quickly validate new ideas, cut the development costs and save precious time in the tough Hyperfast market where the huge slow hulks will fly off the track soon.
Come on board and get your HIT closer now!
Founded by the gaming experts with over 18 years of industry experience.
Our extraordinary cases: Mr. Slice, Slice them all! 3D, Riding Extreme 3D

https://playducky.com
Become a sponsor! Send request with this button
Agenda of Going Hyper 2021!

GMT+2 time
GMT+2 time
Friday, February 26
16:00 – 16:30
16:00 – 16:30
Karol Drzymała
The process of making hit games: from idea, up to successful launch (EN)
16:30 – 17:00
16:30 – 17:00
Rotem Eldor
Senior Publishing Manager at Crazy Labs
Don't get attached - 3 golden tips that will help you stay agile and quickly figure out if your game sucks or rocks (EN)
17:00 – 17:30
17:00 – 17:30
Sergey Martinkevich
Publishing Team Lead at Azur Games
Creating the first prototype: features and approaches (EN)
17:30 – 18:00
17:30 – 18:00
Ekaterina Dekalenkova
Business Developer at Ketchapp@Ubisoft
3Cs in Hyper Casual: Controls (EN)

18:00 – 18:30
18:00 – 18:30
Jake Parker
Senior Publishing Manager at Kwalee
TBA
18:30 – 19:00
18:30 – 19:00
Polina Beliakova
Publishing Manager at Voodoo
Publishing Funnel at Voodoo and HC trends 2021 (EN)
19:00 – 19:30
19:00 – 19:30
Vivian Dong
Senior Publishing Manager at JoyPac
How to pitch your hypercasual game to a publisher (EN)
20:00 – 21:00
20:00 – 21:00
Elena Lobova
Founder at ACHIEVERS HUB, co-host of Going Hyper
Opening Ceremony
Greetings, Rules, Topic Announcement, Experts Introductions
Saturday, February 27
00:00 – 23:59
00:00 – 23:59

GAME JAM
14:00 – 14:30
14:00 – 14:30
Artem Legonkow
CEO Flime by Gismart
Flime Studio Approach To Delivering Hyper Casual Hits (RU)
14:30 – 15:00
14:30 – 15:00
Ivan Spijarskiy
Publishing Manager at Ducky
Все о CTR тестах в Hyper Casual: статистика, методика, корреляция (RU)
Sunday, February 28
00:00 – 20:00
00:00 – 20:00

GAME JAM
20:00
20:00
Projects Submission DDL
Monday, March 1
10:00 – 16:00
10:00 – 16:00
Projects Evaluation by Experts
16:00 – 19:00
16:00 – 19:00
Votes counting
19:00 – 20:00
19:00 – 20:00
Closing Ceremony
Greetings, Winners, Gratitude
Contact us
By sending the form you allow us to use, keep and proceed your personal data.
Organizers
ACHIEVERS HUB is a meeting point for indie teams, investors, publishers and mentors where they can share knowledge, resources, connections and successfully collaborate on new amazing projects.
Center42 Innovation Agency is focused on being a key partner for corporate innovation projects in Ukraine and CEE and everything related to startups, innovation, technologies and entrepreneurship.
Supported by
Happy Monday – career acceleration company. More than 300 000 people each month trust Happy Monday to help them win at work from career advice and skills-building to finding the right job. More than 150 progressive companies from IT, creative industries, education, FMCG and otherfields use our platform to attract and hire talent by creating meaningful events and initiatives, providing an authentic look at company culture and job posting. We started our work in 2017 and in short time were able to build strong community of like-minded professionals and businesses.
FAQ
Answers on most frequent questions
Register and show up at the opening webinar in Zoom.
Anyone who wants to participate in game jam, should register through this website until the event is sold out. You will receive a link to Opening Webinar in Zoom before the event.
Both teams and individual developers are accepted.
We will add all attendees to Slack where they will be able to mingle with the other developers and form teams (if you don't have one yet). The team may consist of 1 to 5 members.
Follow the theme.
The general topic of the game jam is hyper casual genre. The specific theme or a restriction will be announced during the Opening Webinar in Zoom. Only hyper-casual games that fit the theme will be accepted.
Use any tool.
You're free to use any technology, engine, software and hardware, just make sure you're not violating any licensing and IP rights.
Consult with experts.
During the opening webinar, you will be introduced to experts who will be ready to answer your questions, consult and guide you through specified communications channels during the mentorship hours on
February 26 – March 1, 2021
Submit your game.
All teams are expected to submit a pitch and a playable version of their game before the judging starts (the exact time when you should submit your project will be announced at Opening Webinar).
Share your own work.
You must share any code and assets used for creating the game that you are legally allowed to share without breaking any other legal agreements. Don't share any code belonging to your employer or anyone else other than yourself, or upload anything that is under NDA or other legal constraint.
Present your project.
All games will be presented to a team of experts and judges who will evaluate the games and choose the best projects to receive prizes and recognition. All teams are encouraged to record a 5 minutes pitching video and be ready for judges' questions online. We will announce the winners at Closing Webinar on March 1 and on our social networks pages.
Enjoy yourself!
Look out for each other, learn, create together and have fun.
One more question – is it online?
Yes! And you can join it from any place of the world.

It's going to be AMAZING!
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